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Profil Information

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Registriert am: 27.12.2010
Beiträge: 5
Letzte Anmeldung: 16.09.2017, 18:49 Uhr
 
E-Mail: E-Mail senden an Terbium
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Talents (Beta)

Arms (DPS)
Protection (TANK)
Fury (DPS)
Passive
You can Charge every 12 sec instead of every 20 sec.
Passive
You can use Charge twice in a row. Each use has a 20 sec recharge time. Charge can only grant Rage once every 12 sec.
Passive
Your Charge also knocks a target to the ground and stuns it for 3 sec.
Instant, 1 min cooldown
Instantly heals you for 10% of your total health, and an additional 10% over 5 sec. Can be used while stunned. Costs no Rage if used while Enraged.
Passive
Whenever you are below 35% health, you regenerate 3% health per second. Whenever you are struck by a Stun or Immobilize effect, you generate 20 Rage over 10 sec.
Instant, 30 sec cooldown
Instantly attack the target causing 1,278 damage and healing you for 10% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and causes your next Impending Victory to heal for 20% of your maximum health. Replaces Victory Rush.
Instant, 40 sec cooldown
Causes all enemies within 20 yards that are snared to become rooted for 5 sec.
Instant
Snares all enemies within 15 yards, reducing their movement speed by 50% for 15 sec.
Instant, 40 sec cooldown
Interrupts all spellcasting within 10 yards and prevents any spell in that school from being cast for 4 sec.
Instant, 1.5 min cooldown
You become a whirling storm of destructive force, striking all targets within 8 yards for 120% weapon damage every 1 sec for 6 sec. During a Bladestorm, you can continue to dodge, block, and parry, and are immune to movement impairing and loss of control effects. However, you can be disarmed and you can only perform shout abilities.
Instant, 20 sec cooldown
Sends a wave of force in a frontal cone before you, causing 43 damage and stunning all enemy targets within 10 yards for 4 sec.
Instant, 1 min cooldown
Roar ferociously, causing 206 damage to all enemies within 8 yards, knocking them back and knocking them down for 0.50 sec. Dragon Roar is always a critical strike and ignores all armor on the target.
Instant, 1 min cooldown
Reflects the next spell cast on you and on all party and raid members within 20 yards for 5 sec.
Instant, 30 sec cooldown
Run at high speed towards a party or raid member, removing all movement-impairing effects upon you, intercepting the next melee or ranged attack made against them and reducing their damage taken by 20% for 6 sec. Replaces Intervene.
Instant, 2 min cooldown
Focus your protective gaze on a party or raid member, transferring 30% of damage taken to you for 12 sec. During the duration of Vigilance, your Taunt has no cooldown.
Instant, 3 min cooldown
You transform into a colossus for 24 sec, breaking all roots and snares and increasing your damage dealt by 20%.
Instant, 1 min cooldown
For the next 12 sec, causes your melee special attacks to deal an additional 30% damage as a bleed over 6 sec. While bleeding, the target moves at 50% reduced speed.
Instant, 30 sec cooldown
Hurl your weapon at an enemy, causing 100% weapon damage and stunning the target for 3 sec. Deals an additional 300% weapon damage to targets that are permanently immune to stuns.

Major Glyphs

Minor Glyphs