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Registriert am: 01.06.2017
Beiträge: 0
Letzte Anmeldung: 20.07.2017, 23:28 Uhr
 
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Talents (Beta)

Frost (DPS)
Fire (DPS)
Arcane (DPS)
Instant, 1.5 min cooldown
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. This spell is not on the global cooldown.
1.5 sec cast
Scorch the enemy for 1,172 Fire damage. Can be cast while moving.
Instant, 1 min cooldown
Allows you to move while casting and channeling the next 2 Mage spells that have a base cast or channel time less than 4 sec. This spell may be cast while a cast time spell is in progress and is not on the global cooldown.
Instant, 25 sec cooldown
Envelops you in a temporal shield for 4 sec. Damage taken while shielded will be healed back over 6 sec. This spell is usable while stunned, frozen, incapacitated, feared or asleep, and is not on the global cooldown.
Instant, 25 sec cooldown
Suppresses movement slowing effects and increases your movement speed by 150% for 1.50 sec. May only be activated after taking a melee or spell hit, or after you kill an enemy that yields experience or honor. This spell may be cast while a cast time spell is in progress and is not on the global cooldown.
Instant, 25 sec cooldown
Instantly shields you, absorbing 5,197 damage. Lasts 1 min. While the shield holds, spellcasting will not be delayed by damage.
2 sec cast, 45 sec cooldown
Summons a Ring of Frost at the target location. Enemies entering the ring will become frozen for 10 sec. Lasts 10 sec. 10 yd radius. Limit 10.
Instant, 20 sec cooldown
Places an Ice Ward on a friendly target. When an enemy strikes the target, all enemies within 10 yds will become frozen in place for 5 sec. 1 charge. Lasts 30 sec.
1.5 sec cast, 20 sec cooldown
Silences and freezes the target in place for 8 sec. Lasts half as long versus Player targets.
Instant, 2.5 min cooldown
Instantly makes the caster invisible, reducing all threat, and removing two damage over time effects. While invisible, you are untargetable by enemies. Lasts 20 sec. Invisibility is cancelled if you perform any actions. Damage taken is reduced by 90% while invisible and for 3 sec after coming out of invisibility. Replaces Invisibility.
Passive
An attack which would otherwise kill you will instead bring you to 50% of your maximum health, and you will burn for 40% of your maximum health over the next 6 sec. Cauterize cannot occur more than once every 2 min.
Instant, 3 min cooldown
When activated, this spell finishes the cooldown of your Ice Block, Frost Nova, and Cone of Cold spells. Instantly restores 30% of your health. This spell is usable while stunned, frozen, incapacitated, feared or asleep, and is not on the global cooldown.
Instant
Places a Nether Tempest on the target which deals 3,180 Arcane damage over 12 sec. Each time Nether Tempest deals damage, an additional 50% of that damage is also dealt to a random target within 10 yards.
Instant
The target becomes a Living Bomb, taking 1,584 Fire damage over 12 sec. When this effect ends, or the target dies, it explodes to deal an additional 1,590 Fire damage to up to 3 enemies within 10 yards. Limit 3 targets. This spell has a 1.0 sec global cooldown.
1.5 sec cast, 10 sec cooldown
Places a Frost Bomb on the target. After 6 sec, the bomb explodes, dealing 3,746 Frost damage to the primary target, and 1,873 Frost damage to all other targets within 10 yds. All affected targets are slowed by 70% for 2 sec. Frost Bomb's countdown and cooldown are reduced by haste.
Passive
Reduces the cooldown of Evocation to 10 sec, but you passively regenerate 50% less mana. Completing an Evocation causes you to deal 25% increased spell damage for 40 sec.
1.5 sec cast
Places a Rune of Power on the ground, which lasts for 1 min. While standing in your own Rune of Power, your mana regeneration is increased by 100% and your spell damage is increased by 15%. Only 2 Runes of Power can be placed at one time. Replaces Evocation.
Instant, 25 sec cooldown
Places a magical ward on you, absorbing up to 1,228 damage for 8 sec. Absorbed damage will restore up to 18% of your maximum mana. When this effect ends, you gain up to 30% increased spell damage for 15 sec, based on the absorption used. Passive: Increases spell damage by 6% and increases mana regeneration by 65%. This effect is deactivated while Incanter's Ward is on cooldown.

Major Glyphs

Minor Glyphs