Profil Information

Registriert am: 09.10.2010
Beiträge: 110
Letzte Anmeldung: 25.07.2017, 18:48 Uhr
E-Mail: E-Mail senden an Felidé
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Talents (Beta)

Discipline (HEALING)
Shadow (DPS)
Instant, 30 sec cooldown
Summons Shadowy tendrils out of the ground, rooting up to 5 enemy targets within 8 yards of the caster for 20 sec. Killing the tendril will cancel the effect.
Instant, 45 sec cooldown
Summons a Psyfiend that stands in place for 10 sec. The Psyfiend casts a Psychic Terror on a nearby enemy within 20 yards every 2 sec, preferring anything attacking the Priest. Psychic Terror causes enemies to flee for 30 sec. Damage caused may interrupt the effect.
2.5 sec cast
Controls a mind up to level 93 for 30 sec. Does not work versus Mechanical beings.
When you cast Power Word: Shield or Leap of Faith, you increase the target's movement speed by 60% for 4 sec.
Place a feather at the target location. If allies walk through it, they gain 60% increased movement speed for 4 sec. Only 3 feathers can be placed at one time. Accumulates an additional charge once every 10 sec.
When you Fade, you remove all movement impairing effects from yourself, you become untargetable by ranged attacks, and your movement speed is unhindered for 3 sec.
Surge of Light You have a 15% chance when you Smite, Heal, Flash Heal, Binding Heal or Greater Heal to cause your next Flash Heal to be instant cast and have no mana cost. Limit 2 charges. Surge of Darkness Periodic damage from your Vampiric Touch has a 15% chance to cause your next Mind Spike to not consume your damage-over-time effects, become instant cast, cost no mana, and deal 50% additional damage. Limit 2 charges.
Instant, 1 min cooldown
Creates a Mindbender to attack the target. Caster receives 1.46% mana when the Mindbender attacks. Lasts 15 sec. Replaces Shadowfiend.
1.5 sec cast
Strike an enemy with the power of the heavens, dealing 2,521 Holy damage and restoring 0.7% maximum mana.
Instant, 2 min cooldown
Instantly heals the caster for 30% of their total health.
Instant, 30 sec cooldown
Your shadow blurs into the darkness, leaving your true form behind. As a shadow you are stealthed, but remain in combat. Lasts 6 sec or until your true form is hit by 3 direct attacks.
Anytime a damaging attack brings you below 30% health, you gain an absorption shield equal to 20% of your total health lasting for 20 sec. This effect cannot occur more than once every 90 sec.
After damaging or healing a target below 20% health, you deal 15% increased damage and healing for 10 sec.
Instant, 2 min cooldown
Infuses the Priest with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 20 sec.
Discipline: When you cast Penance, there is a 40% chance your next Power Word: Shield will both ignore and not cause the Weakened Soul effect. Holy: When you cast Greater Heal or Prayer of Healing, there is a 40% chance your next Prayer of Mending will not trigger its cooldown, and will jump to each target instantly. Shadow: Periodic damage from your Shadow Word: Pain has a 5% chance to reset the cooldown on Mind Blast and cause your next Mind Blast within 12 sec to be instant cast and cost no mana.
Instant, 25 sec cooldown
Launches a Holy bolt at the target that grows in power as it travels, which causes up to 12,821 damage to an enemy, or up to 12,821 healing to an ally. This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 2 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 3 times.
Instant, 15 sec cooldown
Fires a Divine Star in front of you, traveling 24 yds, causing 3,429 Divine damage to all enemies and 3,429 healing to all allies within 6 yds of its path. After reaching its destination it will return to you, also dealing damage and healing to all targets in its path.
Instant, 40 sec cooldown
Creates a ring of Holy energy around you that quickly expands and grows in power, up to 30 yds away. Deals up to 20,580 Holy damage to enemies, and up to 34,301 healing to allies, with the greatest effect at 25 yds.

Major Glyphs

Minor Glyphs