Profil Information

Alter:17 (0.0.0)
Registriert am: 06.11.2010
Beiträge: 15
Letzte Anmeldung: 02.11.2016, 19:08 Uhr
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Talents (Beta)

Outlaw (DPS)
Assassination (DPS)
Increases your movement speed while stealthed by 20%, and the damage your abilities deal while stealthed by 25%.
Your Stealth breaks 3 sec after dealing or receiving hostile actions, rather than doing so immediately.
Abilities no longer cost Energy while you are stealthed.
Finishing move that reduces the movement speed of the target by 50% for 6 sec. If performed with 5 combo points, also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec. Damage dealt: 1 point : 275-809 damage 2 points: 282-816 damage 3 points: 289-823 damage 4 points: 295-829 damage 5 points: 302-836 damage
A successful Kidney Shot or Cheap Shot also reduces the damage dealt by the target by 50% for 6 seconds after the effect fades.
Instant, 2 min cooldown
Enter into a state of heightened awareness, deflecting enemy weapon strikes with increasing effectiveness. Successive attacks will deal 10% less damage per application, stacking 5 times. Lasts for 20 sec, but if 10 sec elapse without any incoming weapon strikes, this state will end.
An attack that would otherwise be fatal will instead reduce you to no less than 10% of your maximum health, and damage taken will be reduced by 80% for 3 sec. This effect cannot occur more than once per 90 seconds.
3 sec cast
Coats your weapons with a Non-Lethal Poison that lasts for 1 hour. Your melee attacks have a 50% chance to poison the target for 10 sec. Your subsequent weapon strikes against the poisoned target will heal you for 10% of damage dealt.
Your Feint ability also reduces all damage taken by 30% for 5 sec.
Instant, 5 min cooldown
When activated, this ability immediately finishes the cooldown on your Sprint, Vanish, Cloak of Shadows, Evasion, and Dismantle abilities.
Instant, 24 sec cooldown
Step through the shadows and appear behind a target. Movement speed is increased by 70% for 2 sec afterwards.
Increases movement speed by 70% for 4 sec. If you are afflicted by any movement-impairing effects, activating this ability will instead remove any such effects and grant immunity to their re-application for 4 sec.
When you disable an enemy with Kidney Shot, Cheap Shot, Gouge, Sap, or Blind, they suffer 10% increased damage from all sources for the duration of the effect.
3 sec cast
Coats your weapons with a Non-Lethal Poison that lasts for 1 hour. Each strike has a 20% chance of poisoning the enemy for 15 sec. Stacks up to 5 times on a single target, and upon a fifth application, the enemy will be stunned for 4 seconds.
Your Gouge and Blind no longer have an Energy cost, and no longer break from damage dealt by your Poison and Bleed effects.
A ranged attack that deals 1,263 Physical damage to an enemy target.This damage is doubled if the enemy is farther than 10 yards away. Awards 1 combo point. Replaces Throw.
Your Redirect ability now has no cooldown.
When one of your attacks generates a combo point on a target that already has 5 combo points, you gain an Anticipation charge, up to a maximum of 5. When you perform an offensive finishing move on an enemy, any Anticipation charges are consumed to grant you an equal number of combo points on that target.

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